About LCTES
LCTES provides a link between the programming languages and embedded
systems engineering communities. Researchers and developers in these
areas are addressing many similar problems, but with different
backgrounds and approaches. LCTES is intended to expose researchers
and developers from either area to relevant work and interesting
problems in the other area and provide a forum where they can
interact.
LCTES 2014 is co-located with PLDI 2014, in Edinburgh, UK, June 12 --
13, 2014. This will be the fifteenth conference in the LCTES series.
Call for Papers
Embedded system design faces many challenges both with respect to functional
requirements and nonfunctional requirements, many of which are conflicting.
They are found in areas such as design and developer productivity,
verification, validation, maintainability, and meeting performance goals and
resource constraints. Novel design-time and run-time approaches are needed to
meet the demand of emerging applications and to exploit new hardware
paradigms, and in particular to scale up to multicores (including GPUs and
FPGAs) and distributed systems built from multicores.
LCTES 2014 solicits papers presenting original work on programming languages, compilers, tools,
theory, and architectures that help in overcoming these challenges. Research papers on innovative
techniques are welcome, as well as experience papers on insights obtained by experimenting with
real-world systems and applications.
Papers are solicited on, but not limited to, the following topics in embedded systems:
Programming language challenges, including:
- Domain-specific languages
- Features to exploit multicore, reconfigurable, and other emerging architectures
- Features for distributed, adaptive, and real-time control embedded systems
- Language capabilities for specification, composition, and construction of embedded systems
- Language features and techniques to enhance reliability, verifiability, and security
- Virtual machines, concurrency, inter-processor synchronization, and memory management
Compiler challenges, including:
- Interaction between embedded architectures, operating systems, and compiler
- Interpreters, binary translation, just-in-time compilation, and split compilation
- Support for enhanced programmer productivity
- Support for enhanced debugging, profiling, and exception/interrupt handling
- Optimization for low power/energy, code and data size, and best-effort and real-time performance
- Parameterized and structural compiler design space exploration and autotuning
Tools for analysis, specification, design, and implementation, including:
- Hardware, system software, application software, and their interfaces
- Distributed real-time control, media players, and reconfigurable architectures
- System integration and testing
- Performance estimation, monitoring, and tuning
- Run-time system support for embedded systems
- Design space exploration tools
- Support for system security and system-level reliability
- Approaches for cross-layer system optimization
Theory and foundations of embedded systems, including:
- Predictability of resource behavior: energy, space, time
- Validation and verification, in particular of concurrent and distributed systems
- Formal foundations of model-based design as basis for code generation, analysis, and verification
- Mathematical foundations for embedded systems
- Models of computations for embedded applications
Novel embedded architectures, including:
- Design and implementation of novel architectures
- Workload analysis and performance evaluation
- Architecture support for new language features, virtualization, compiler techniques, debugging tools
For submission details and instructions,
go here.
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